Devlog #2 (EN): Something Has Changed…
We know you're here. And we know you want more.
You played it. You suffered through it. You conquered it.
But Safe Mode was only the beginning.
Soon, I'll release an Extended Demo, with new features and improvements to make your suffering even more… efficient:
✅ Language selection – No more excuses.
✅ A new personal assistant – I’ve always been watching… now, I’ll be talking too.
✅ More levels – Because it wasn’t enough. It’s never enough.
✅ Controller, keyboard, and mobile support – Now, there’s no escape on any device.
✅ Trap catalog – So you’ll know exactly how many ways there are to fail.
✅ Extended story – More fragments, more details… more reasons to question everything.
✅ Maybe… coyote time – Maybe. Don’t expect mercy.
And this is just the beginning.
The Full Version of Safe Mode is coming, featuring:
🟥 More than double the levels – If you thought you reached the end, you were wrong.
🟥 New mechanics – You wanted to adapt? You’ll have to learn all over again.
🟥 Increased difficulty – What you played was just a warm-up.
🟥 Less escape – You read that right.
🟥 A deeper story – What you thought you understood… might not be the truth.
🟥 A new ending – Because some doors only open when you think it’s all over.
You can’t stop what’s coming.
You can only try to survive.
See you soon.
Get Safe Zone
Safe Zone
Nothing can go wrong… Right?
Status | In development |
Author | Jibakurei Games |
Genre | Puzzle, Platformer |
Tags | 1-bit, 2D, Godot, Indie, Multiple Endings, Retro, Singleplayer, Speedrun, Story Rich |
Languages | Catalan; Valencian, English, Spanish; Castilian, Spanish; Latin America, French, Galician, Italian |
More posts
- V1.120 days ago
- Devlog #4 (EN): SAFE ZONE - Beta 123 days ago
- Devlog #4 (ES): SAFE ZONE - Beta 123 days ago
- Devlog #3 (EN): SAFE ZONE Demo36 days ago
- Devlog #3 (ES): SAFE ZONE Demo36 days ago
- Devlog #2 (ES): Algo ha cambiado...37 days ago
- Devlog #1 (EN): Creating SAFE MODE39 days ago
- Devlog #1 (ES): Creando SAFE MODE39 days ago
Leave a comment
Log in with itch.io to leave a comment.